This is a little bonus picture from my side of the Tale of Mega Painters (TOMP) project that Stahly and I are working on. At the end of every month we post a retrospective, where we discuss what we managed to complete that month. Because I’m working really slowly on my Tesseract Vault, I didn’t want to neglect my TOMP duties, so today, for the first time I wanted to share with you guys and girls the group shot so far. Check out after the jump, if you would like to read about the background fluff of the force.
The Necron’s have slumbered for an eternity, betrayed by their gods they sleep in stasis. Ad mechs privy to the knowledge of such tomb worlds wonder if they dream. Machines of the Mechanicus have a conscious and a spirit, perhaps it’s possible the Necrons do as well? One thing is for sure, if they do dream, it’s dreams of revenge.
The nobility of the Rautek Dynasty have awakened from their slumber. Their once glistening, paradise world is now a desert planet. The core has cooled and it’s magnetic field blown away by violent solar storms. It’s a barren, airless rock with twin suns. Sand covers the once tall cities of the Rautek, encapsulating the Necrons within and hiding them from the gaze of prying eyes.
As the Rautek armies power up for the first time in eons, they discover a tragedy. Their living metal bodies are dying. A slow degrading techno-virus has been working it’s way through the Tomb Cities. Eating through their armour. Many have succumbed to the virus, their core systems corrupting within their skulls and rib cages. Symptoms of the virus include rusting around joints, violent rages and self destruction.
The Crypteks are racing to find a cure, initially they have found that fitting glowing blue containment fields within their chest pieces will slow the virus reaching their core systems but it’s not a cure. The Crypteks are split on how to solve this dilemma. Many say they need to make new stronger bodies, whilst some radically suggest bio-transference to new flesh bodies. Their world offers no solutions, so they march to war, invading neighbouring worlds. It’s a fight for survival and no one will stand in their way.
The Rautek starships are attacked by the piratical Dark Eldar from the Kabal of the Last Hatred. The hit and run skirmish doesn’t last long, and the damage is repairable. One of the attack craft is brought down by dozens of Tomb Blades and crashes into the Necron ship’s hull. The pilot is recovered for interrogation. Under orders from the Overlord, the Lords and Crypteks are tasked with the interrogation of the Eldar pilot. They could not compute why painful torture wasn’t producing results. The pilot seemed to be enjoying it. They decide to kill the individual and hard wire the brain into the shell of a Pariah with mood suppressors and behaviour inhibitors. Through this approach they learn about the Dark Eldar of the Last Hatred. They are an evil race with vast knowledge on immortality. Their Haemonculi Covens have secrets of flesh and machine surgeries. They potentially hold the key to solve the tragedy of the Rautek.
The hunter becomes the hunted as the Necrons chase down the Dark Eldar and engage them.
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