I mentioned in my introduction that I have a full set of the new Lizardmen plastic kits waiting to join my army. But before I could start on those kits I needed to sort out my new Skink color scheme as they crew or ride most those. So this batch of Skinks represents my first batch of models with what I decided it would be.
My Skinks have always been green and I wanted to keep that. I feel that they, more than any other Lizardmen, would have the greatest variety of hue and pattern. As the craftsmen, hunters, gatherers and scouts they would adapt in hue and pattern to match the task. So my Skinks, who function as scouts and hunters of the jungle, would be green and brown. I also imagined their crests serving as a form of communication, changing or even flashing color to let one another know of danger or prey … but that comes later.
This last picture shows the scheme for the skin. The first two pictures show the first 5 colors with just Cadian Fleshtone left.
Xoxtile
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You now have me thinking about themed skink terrain peices, here's where my brain went……..
Following your thoughts on Hunter/gatherers skink dwellings made from skins and hides (akin to teepees for ease of movement to follow migratory prey) and for your craftsmen a forge carved in stone with the exhaust forming the head of a lizard with the smoke coming from the soot encrusted mouth and nostrils, another thought struck me here that the horn on an anvil is quite similar in shape to a skinks head so this might feature too.
And of course the normal jungle terrain – this is really useful for that aspect
http://www.terragenesis.co.uk/forum/viewtopic.php?t=8425
Looks great! I'm also intrigued by how you'll incorporate signaling with their crests. Looking forward to it.
Love the idea of the crests being a means of communication, I think that will work really well, also like the thoughts on colour matching task (this does match real lizards with chameleonic skin) looking forward to seeing more…… the world is waiting with baited breath