In this article I would like to share with you some pictures of my Dark Ages/Medieval village, how I built it and so on. Hit the link for lotsa pictures and enlightenment through PVA glue.
Let’s talk about MDF
First I would like to say something about why I made this and why I went for doing this the way I did. The MDF terrain market completely exploded over the past 5 years. Nowadays you can get everything in MDF and many of you will be familiar with the offerings of 4Ground, Sarissa and others.
Originally MDF buildings got popular due to the fact that they were cheap stand-ins for resin/hard foam/plastic buildings and terrain. From there it went on from there. Nowadays people make great things in MDF, but the material comes with inherent disadvantages and I believe that it is overused. The main disadvantage I see with MDF is that bare naked MDF terrain works for very few settings/periods such as Wild West, Feudal Japan and possibly smaller scale modern city buildings or some sci-fi things. The simple fact of the matter is that MDF sheets don’t have a texture and thus most of the times end up looking like ..well, wooden sheets or cardboard. At the very least you have to slap some texture onto those walls (which of course defeats any claims to ‘pre-paintedness’. That and the fact that these pre-colourings only enforce the cardboard cutout look.)
My point pretty much. |
If you look at the picture above (made by Derek H and posted on his blog along with an excellent article about how he did it. Hi, Derek!) you will notice that this is the same model, but the left version is pretty while the one in the right is built right ‘out of the box’. The right version looks kind of sad, artificial and – last but not least – exactly the same as on thousand other gaming tables. Not to mention all the obvious connector pieces and such. In the left you can see what can be achieved by just a little texture, a few details added and a proper paintjob.
This pretty much is what I did as well and this illustrates what I think MDF works for: Giving you a base to build upon.
So what exactly did I do?
As I knew that I would add a bunch of bits and wood the considerably more expensive offerings were tossed aside and I went for Warbases‘ Dark Ages range (this was primarily planned to be an Anglo-Saxon village). Those kits are rather simple (really nice wood texture doors and doorframes though) and inexpensive and as such perfect for my plans. By the way, the Warbases guys are great people to deal with. I didn’t ask, but I heard that they’ll occasionally also cut things to your order if you ask nicely.
Here you can see the first step:
I got each house in the range once or twice, got me a whole lot of wooden coffee stirrer sticks and lolly sticks, cut them to fit and glued them to the walls of the houses. I also added some more details here and there like reinforced doors and such. In the front you can see some of my Dark Ages collection set up on multi-bases, also sold by Warbases. Good stuff.
Here you can see the houses drying in the sun after I had applied texture (made from fine grit, a little sand, PVA glue and water). For the thatched roofs I used teddy fur…
…cut to fit and soaked in PVA glue and water. I used an old comb to work in the thatched look. It was the first time I did this, so it’s not perfect, but servicable.
Finished!
After putting the houses on wooden bases and slapping on some paint the houses looked as above now. Let’s have a look at the individual houses.
Huts 1 and 2 and Workshop/Weirdo Hut
Of this kit I got two. You can see that I hacked a bit at the wooden beams to give them a hewn look and make them look less like they’re flat boards. I also added something underneath the roof and horizontal bits to the door. The little holes in the walls are just painted on, but add a LOT to the overall look. The rest is taken care of by the base and details such as the wood stack (Always fitting, houses with wood stacked against the wall are houses people live in. Consider wood.)
Here’s the second one:
I used a different pattern for the wooden beams, a different pattern of wood stack, and even added some planks in the front because the lady of the house does NOT appreciate people dragging mud and dirt in!
On this one I replaced the roof parts with plasticard I cut to fit. Then I took the original roof and turned it into this:
These used to be very popular with people depicting Anglo-Saxon villages of the period. Until research turned out that houses probably weren’t build that way because they don’t make much sense. Buildings of this style dug up earlier proved to be just regular houses sunken into the ground. It is possible that such houses were built as get-by solutions or for non-permanent use. So I made this one all-wooden as a workshop of some sort or the village eccentric’s habitat. I put some extra effort into modelling the logs holding the roof in place and again added that hewn look to the woodframe. That look especially adds a lot to a natural look of such things. Mind the doorstep.
Longhouse
On this I did pretty much the same as on the houses above: wooden beams (way wider ones on this one, just for fun).
…the obligatory stack o’wood… |
I added some ivy to the other wall. In the front I put some rocks to mark a path to the door.
Pig Sty and Granary
Okay, I have to admit that I didn’t do too much on this one. Other than on the other kits, Warbases put some additional wood beam texture onto the house and the horizontal beam on the roof helps a lot too.
You may remember this one because I posted it recently after I had finally added pigs.
I cut out an extra large base and drilled holes and stuck in the pegs (after having added texture to the base of course. Then I took some gardener’s wire and wove it between the pegs. Maybe it’s a nudge thick, but it was late at night the only other wire I had was way too thin, and I wanted to get this done rather than waiting for the next day to get to the hardware store, being too busy the next day and not making it, maybe getting there the week after and this thing would have never gotten done.
So yeah, good thing I got it done I think. The pigs of course make for great game objectives (often with a mind of their own) and the fence makes for good linear cover.
Now that our supply with sausages is secured we need some bread to go along. But where to store our delicious grains so neither weather nor vermin get to it? As so very often in life, the answer ist stilts:
I nicked the idea from a blog I found online. So I put the house on stilts and turned it into a granary (first thing to build when you found a new city in Civilization, so a must-have for my little village to prosper). Another great way to shake up the monotony of ‘just huts’, another way to add life and plausibility to your village. Another great game objective and a prime target for raids. I think I still should add a little ladder.
The Watchtower
Now the village has delicious bacon and sausages as well as tasty rolls. Following the natural order of things, bearded men with axes will want to nick all those foodstuffs. The addition of a watchtower is in order!
Again, beams were added (from that angle you can’t quite see the diagonal ones I added properly, but you can see them slightly better in the work in progress pictures above), vertical beams to the door. There’s also a door on the top to get out on the platform of course. An important thing I did was to file the handrails round.
There is a little problem with this kit – it could be taller. I’ve heard of people who ordered the guard tower kit to be taller and the good people at Warbases actually cut them that way for them. I just put it on a little hill (base plus styrofoam layers plus filler and texture). Of course such a slope called for simple stairs, just a few logs planted firmly into the ground. Helps a lot, especially as in cases of emergency you should be able to get up or down the slope fast.
…and that’s it.
I’m really proud of this little village. Most of all because it’s unique. One of my visions of horror which haunt me in dark and stormy nights is gaming tables around the globe all looking the same. GW’s plastic terrain and plastic gameboards already are a problem in this. Out-of-the-box MDF terrain is another factor in this, especially if it’s unpainted or …’pre-painted’ (shudders).
On a more serious note, another cool thing about those houses is that they are very versatile in their use. From Roman times up to the 17th/18th century (getting quite rural towards the end. But then I have to admit that I also used some of those buildings for WW2 skirmish games in rural parts of the Soviet Union).
Or of course for Fantasy gaming:
A ‘barbarian’ lady defending her home against Roman light infantry. |
Roman light infantry retiring at haste. |
I had this article planned for a long time and it took me way too long to get it done. But I hope that you found it interesting now that it finally surfaced. Maybe you found it helpful or inspiring for your own projects or of course feel free to contact me about having a village such as this built and painted for you.
What a great article! Thanks for this. I get where you are coming from on the MDF terrain. For the most part it looks like papercraft; If sturdier. Since you wrote your article a few companies have improved their "out of the box" significantly but without embellishment I think it's lacking something.
I have been jonesing for a different game and we have been batting around SAGA. I'd like to try a historical or just have an excuse to paint some Saxons warriors for a change. The game looks a little meaty to go all in for now but I still like the idea of testing the waters with a Dark Age offering so Blood Eagle is probably the candidate. Being a story gamer more than anything I started imagining burning settlements and raiders in long ships so it was time to start searching for references. And here I am. Your stuff looks awesome! Your insights into the process were incredibly helpful and with your advice I hope to create something that capture the other guys imagination like your village did mine. I'm probably going to cut out the middle man and just do the structure myself from balsa or understructure made from foamboard but your suggestions should make it that much easier.
Thanks for the comment, you horrid person! 😉
Glad you like my article! Yeah, your approach sounds sensible. Actually, I was asked "why not make it all from scratch then?" following this article and it makes a lot of sense. However, it does help having a jump-off point in the pre-cut mdf.
I don't think that the problems of purely MDF buildings will ever be overcome. Some companies started using a mix of resin and MDF, that seems to work around some of the problems of the material (mostly details and the roughness of them with pure MDF).
If you're into the narrative of a game set in the Dark Age have a look at Dux Britanniarum by Too Fat Lardies. It's the Saxon invasion of Britain right after the Romans left (the expansion also adds Picts and Scots IIRC). By far the most well-implemented and story-driven campaign system I have encountered so far. It's all about the characters in this game and all about the period. Highly recommended.
I'll put up a review of the game over on skirmishwargaming.com within the next weeks.
Great article,thank you for sharing.I am big fan of good terrain and as I have just discovered Saga (coming across from GW) this is just what i was looking for!
I am thinking of going for a earth roof rather than thatch, for the building bases did you cut your own wood or use their terrain bases? (and what size?)
Thanks for the comment, Benamon Tame! I bought some leftover MDF sheets at a local hardware store and cut them myself. Pretty annoying, loud work, but they're sturdy as hell. 😉 I used the buildings as rough templates for the bases, then added some space and cut them out.
Yeah, Saga is a very clever game. It didn't really stick with us here, but we're really impressed with Dux Britanniarum, so that's what we play instead now. 🙂
Thanks for the comments, guys!
@Siônmarc Simpson: Glad you enjoy Saga and the tutorial. The pigs are from Architects of War.
@Hendrid: Oh yes, good peeps, good product.
@Eriochrome: Yeah, that's the question. At that price I have to say that I found it very much worth it. I essentially answered the same question in my above comment in reference to ASSLESSMAN's question. In short – it's just nice to have that first step done for you. It's kinda with writing an article or any body of text: The first sentence is always the hardest. Getting these pre-cut MDF things takes the first step out of your hands and gives you something to work off of.
Looks very good. I was wondering if it was worth it to even get the mdf frames since you do so much work to them instead of just cutting that out of foamcore. I notice though that they are very reasonably priced so probably worth the time savings.
Nice article, and a bit different fayre as said already. The guys at Warbases are very good, and they will cut things to order for you….if you ask nicely.
Right that me inspired to make my own. New to Saga and loving it and was looking for tutorials for my own village….so thanks 😉 Where are the pigs from bro?
Thanks very much for your comments, guys. 🙂 Much appreciated.
@ASSLESSMAN: Cheers mate. I was asked "why not scratch-build stuff to begin with if you convert it that heavily"? The thing is that these inexpensive MDF houses give you a template to work off of so by using those I worked around the phase of sitting in front of sheets of foamcore/plasticard/balsa wood, not quite knowing where to start.
@TONY: Thanks. Indeed, MDF requires work to make it look nice I believe.
@UPSILONMAN: Very often I think that there is not enough terrain in the world (of wargaming 😉 )!
@MINIWAR MONGER: Thanks, that's very encourarging. 🙂 Of course Garfy and the others do amazing painting tutorials of the latest GW figures all the time and they seem to be the most popular articles too (because "new" and "GW" still makes for tons of hits). I just like to throw in some slightly different stuff on here every now and then.
Brilliant article and immensely inspiring. Truth be told one if not the best ever done here on ToP.
Really enjoyed this one – not enough terrain articles in the world I say 😀
This is really awesome!!! Fantastic work…
I've often said that same about 'naked' MDF buildings. You have proven that it doesn't thake much to turn them into something special.
Well done.
Tony
Maybe one day – I'll get around to building a couple and customizing them to my own style.
Great post, thanks for sharing. The biggest surprise – Teddy Fur: -D
Completely agree, but it looks awesome!
What system and model range is this? They look great. Good job with the buildings too. Really nice work.
Probably SAGA/Hail Ceasar. The first one is probably the best skirmisher in the Dark Ages (though you can basicly use any miniatures you like – Orc Vikings ftw :D) on the market, while Hail Ceasar delivers a more rank & file gameplay (never played it though).
Awesome. Will have to check it out. Thanks 🙂
Well. The early medieval Saxon figures indeed I did for Saga back when it was the hot thing. And it's a solid set of rules. And indeed Anonymous mentioned one of the stronger points of Saga (to some. I view it as a bit of a weaker point in terms of it being a historical wargame) – it doesn't have much period flavour. That all comes with the battle boards. In fact I think that I would have been more inclined to play Saga if it came as a Fantasy game. Very solid game, very popular with a lot of people, not quite my taste.
Nowadays I way prefer Dux Britanniarum by Too Fat Lardies (I strongly suggest looking into all of their game rules anyway). Much better suited for "dark age" stuff I believe, best campaign system I've ever seen in a game, mucho period flavour.
The Warhammer Empire figures surely are known to everyone.
The barbarian lady is Alicia by Hasslefree minis (one of the best places to look for female minis and pretty much everything else when it comes to roleplaying characters, character models, etc.), the light Roman infantry are plastic Velites by Agema Miniatures.
Here's my review of the kit:
[url]http://www.battlebrushstudios.com/2013/07/review-agema-miniatures-velites.html[/url]
About Hail Caesar – I do own the rulebook, I played quite a bit of Pike&Shot (same family of game rules), have yet to give HC a try, but I do have more unpainted Romans than it could ever be healthy. 😀
So anyway, I strongly suggest looking into Too Fat Lardies rule sets, I'm currently working on reviews of Saga as well as Dux Britanniarum, so stay tuned! Give other rule sets a try, there always is something to be drawn from them, don't fall for the insane idea that a game can only be played with the minis from one manufacturer and don't get too enamoured with the idea of games being 'alive' or 'dead' (because they can't be) or that 'official ongoing support' is always a good thing (it's just a marketing ploy). Anyway, thanks for the comments, guys. 😀
That's great! Thanks Sigur. I'll be sure to check out Too Fat Lardies and look forward to your reviews 🙂
Just started digging round my old mordhiem buildings built from scratch. So this is great you really get the best out of these.
Great article, really gives me teh will to engage into a little scenery session; to be honest I never know where to start from and this is full of excellent idea.
Cheers for that