Today I’ll show you how to paint an “inverted” plasma glow with a super hot plasma core in the centre of the weapon. Suitable for all sorts of plasma weapons, plasma guns, pistols, calivers, and more. Find out more in this tutorial.
This tutorial assumes you have a good understanding of how to paint Warhammer miniatures. Underneath each picture is the corresponding instruction. Each step shows the paint(s) I used. I have a rather eclectic paint collection, so when I use a paint that’s not from Games Workshop or out of production, I’ll try to provide you with suitable alternatives from the current Citadel paint range [in brackets]. However, if you want to achieve the exact same result as shown, you might want to expand your paint collection with the specific colour. You’ll find a list of all the paints used in this tutorial at the end of the post.
How to paint an “inverted” plasma glow
Basecoat the plasma coils with Baharroth Blue by applying a few thin coats of paint.
Mix Vallejo Model Color White [or White Scar or any white you prefer] with Contrast Medium about 1:2 to create a wash and use it to recess shade the lower two-thirds of each side.
Once dry, create a gradient by applying a second coat of the white wash towards the bottom, concentrating on the lower half of the plasma coils.
Pick out the cooling ribs of the coils with Baharroth Blue. It’s essential to thin your paint and use multiple thin layers for a smooth finish. You can also use thinned Baharroth Blue to smooth the transition towards the white glow where needed.
Highlight the ribs with Formula P3 Arcane Blue [Baharroth Blue mixed with Ahriman Blue]. Concentrate on the upper parts of the coils and leave a little bit of the Baharroth Blue layer from the step before visible.
Highlight only the upper third of the ribs with VGC Falcon Turquoise [Ahriman Blue], leaving some of the Arcane Blue layer visible.
Glaze the weapon casing around the plasma coils with multiple coats of Stegadon Scale Green thinned to a milk-like consistency. If your weapon isn’t black, mix the colour of your casing with Falcon Turquoise [Ahriman Blue] and use it as glaze instead.
Mix Stegadon Scale Green (or your glaze colour) with Falcon Turquoise [Ahriman Blue] and apply an edge highlight around the plasma coils. Add a highlight of pure Falcon Turquoise [Ahriman Blue] around the whitest areas.
Apply a dot of The Army Painter Warpaints Toxic Mist [Baharroth Blue mixed with white] on the edges of the cooling ribs to create a reflection.
And there we have the finished plasma glow. The plasma cells were painted with a basecoat of Falcon Turquoise [Ahriman Blue], then layered with P3 Arcane Blue [Baharroth Blue mixed with Ahriman Blue], Baharroth Blue, and Warpaints Toxic Mist [Baharroth Blue mixed with white]. I also glazed a few spots on the metal around the energy cells and the left bionic arm with Aethermatic Blue Contrast paint and thinned P3 Arcane Blue [Baharroth Blue mixed with Ahriman Blue], where the light would reflect.
Paints you will need for this tutorial:
Citadel (Games Workshop)
Stegadon Scale Green
Arcane Blue [or a mix of Baharroth Blue and Ahriman Blue]
The Army Painter Warpaints
Toxic Mist [or Baharroth Blue mixed with white]
Game Color Falcon Turquoise [or Ahriman Blue]
Model Color White [or White Scar]
Hope you enjoyed this tutorial. If so, leave a comment or reaction below, and if you got any questions, leave them here so I can answer them for you.
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