At last, a brand new tutorial on Tale of Painters! Find out how I painted my Skaven Blood Bowl team in this extensive, step-by-step tutorial, after the jump.
This tutorial assumes you have a good understanding of how to paint. Underneath each picture are the corresponding instructions. Each step shows the paint(s) I used during that step. The paint scheme I came up with involves paints from all sorts of brands. When I use a non-GW or OOP paint, I’ll provide you with suitable alternatives from the current Citadel paint range [in brackets] for a very close match.
Paints I used for this tutorial:
Citadel Terminatus Stone
Citadel Macharius Solar Orange (OOP) [Jokaero Orange]
Citadel Fiery Orange (OOP) [Fire Dragon Bright]
Citadel Lugganath Orange
Citadel Scorched Brown [Rhinox Hide]
Citadel Dheneb Stone (OOP) [Rakarth Flesh]
Citadel Tallarn Flesh (OOP) [Cadian Fleshtone]
Citadel Ogryn Flesh (OOP) [Reikland Fleshshade]
Citadel Wazdakka Red
Citadel Pink Horror
Citadel Eshin Grey
Citadel Vermin Brown (OOP) [Skrag Brown]
Citadel Deathclaw Brown
Citadel Codex Grey (OOP) [Dawnstone]
In case you need to expand your paint collection, head over to Wayland Games, which stock a huge selection of paints at competitive prices.
1. The model was primed with Leather Brown Color Primer from The Army Painter. You could also use Mournfang Brown spray paint from Games Workshop, or any other brown primer. Stock black primer would work as well, but a brown basecoat will improve the coverage for most paints later used in this tutorial. Once the primer was dry, the texture of the base was heavily drybrushed with Terminatus Stone, then washed with Army Painter Strong Tone Ink [Agrax Earthshade or old Devlan Mud].
2. The orange armour was basecoated with two thin coats of old Macharius Solar Orange [Jokaero Orange]. This will save you some layers of Lava Orange later.
3. Multiple thin coats of Army Painter Lava Orange [Troll Slayer Orange] were applied over the orange basecoat. This will take a few layers for an even coverage.
4. Vallejo Game Color Dark Fleshtone [Doombull Brown] was painted directly into the recesses of the armour. Then, a small piece of blister sponge was ripped off, dabbed into paint and carefully “stamped” on the armour to add a chipped armour effect – this technique is called sponge weathering. Wipe any excess paint and don’t overdo the effect.
5. The armour and a couple of the larger chinks were highlighted with old Fiery Orange [Fire Dragon Bright].
6. Next, an even thinner edge highlight of Lugganath Orange was applied.
7. Small dots of Warpaints Gun Metal [Leadbelcher] were applied at the larger chinks in the armour. Then, the fur was basecoated with old Scorched Brown [Rhinox Hide], and the metal with Gun Metal [Leadbelcher].
9. Once dry, Scorched Brown [Rhinox Hide] was layered over the muscles and fur.
11. Next, only the most prominent strands of fur were highlighted with pure Beast Hide.
13. The clothes were painted with a couple of thin layers of old Dheneb Stone [Rakarth Flesh].
16. Dheneb Stone was then used to clean up.
17. A highlight for the clothes was built up with two thinned coats of Reaper Master Series Polished Bone [Pallid Wych Flesh]. Pegasus relabeled some Reaper paints for the German market, so don’t mind the label.
18. I basecoated the skin with two coats of thinned Tallarn Flesh [Cadian Skintone is close but will unfortunately require much more coats for an even coverage]. I used the feathering technique for the transition between fur and skin.
20. Then, I layered Tallarn Flesh, leaving the recesses dark from the wash.
21. A mix of Tallarn Flesh [Cadian Skintone] and Reaper Master Series Tanned Highlights [can be replaced with Kislev Flesh, though Tanned Highlights is more “rosy” and less yellowish] was used to build up the highlights for the skin.
22. I applied another, even lighter layer on the skin, with pure RMS Tanned Highlights [Kislev Flesh]. A final highlight of pure RMS Fair Skin [can be replaced with Flayed One Flesh, but again Fair Skin is more of a “rosy” tone] was applied only on the most prominent features – knuckles, nose, lips.
26. The black was given a final edge highlight of old Codex Grey [Dawnstone]. I also highlighted the chinks in the armour, and applied some small dots of Gun Metal [Leadbelcher] in the centres of the larger chinks.
29. The leather was highlighted with old Vermin Brown [Skrag Brown].
30. A final edge highlight of Deathclaw Brown was then added to the leather.
37. The base trim was painted with Steel Legion Drab.
To complete the model, I added patches of green static grass. I also added a couple of transfers from the Skaven BB transfer sheet with the help of Microset (check out the tutorial here), and applied a coat of matt varnish.
You could easily adapt this paint scheme for Age of Sigmar of Warhammer Fantasy, but then you might need to skip or simplify some steps to make it more suitable for horde army level painting.
How do you like my Skaven? Have you found anything useful in this tutorial for your own projects? Let us know in the comments!
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