So I’ve painted a Necron from Indomitus, too, yay! I chose the Royal Warden as a test model for my own Necron dynasty that was inspired by the brass Szarekhan paint scheme – but with my own twist. I wanted a very effective paint scheme with a lot of texture, so most of the body has just been sponged, drybrushed and washed. Unlike the ‘Eavy Metal paint scheme, my brass is darker, and the gauss glow is a cooler green. I’m not entirely happy with the finished model, though. Maybe you can help me out in the comment section?
For the body, I applied Warplock Bronze with a sponge over black primer, then Runelord Brass, then I washed the whole body with Cryptek Armourshade Gloss, thinned with a little bit of Contrast Medium, then drybrushed the body with Canoptek Alloy. The process creates a lot of texture, but maybe it’s too much in contrast to the smoothly painted weapon? Maybe the shade of brass is too dark, making the model too dark overall? Maybe the ornaments around his neck need to be a different colour, e.g. a lighter brass like the stripe on his head? I’m really lost, maybe you can share your thoughts in the comments.
At least I’m happy with the weapon and glow effects. The weapon was drybrushed with Thunderhawk Blue, then highlighted with The Army Painter Uniform Grey. I painted the orbs with Corax White, then washed with Nihilakh Oxide, layered with Reaper Master Series Mint Green, Gaussblaster Green and White. The reflections on the edges were painted with Vallejo Game Color Scurvy and Jade Green (though I might want to change to a more subtle effect once I proceed to mass-production). As you can see, I removed the cloak, I felt it was a bit too asymmetrical for my taste. I also upgraded the base to 40mm because why not. I felt 32mm were a bit small for the huge gun.
So, what do you think of my paint scheme? Too dark? Too muted? Or perfectly fine? Leave a comment or reaction below.
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