Hey everyone. I went to the recent Age of Sigmar open day up at Warhammer world with Garfy and Arcane and got myself this sweet free Iron Golem! It was such an awesome day, and taking home a new unreleased miniature was the icing on the cake. Read more to hear my thoughts on WarCry and my Iron Golem colour scheme.
I just want to start off by saying that I was lucky enough to get a game (it was really busy!) of WarCry while I was there. Amusingly, John Blanche no less came over to watch Arcane and I play – and visibly winced at my incredibly ill-informed and suicidal moves. (If you are going to make a fool of yourself, go big or go home). Anyway, after having a go, chatting with some of the game designers and artists and having a good old rummage through the box set, I can confidently say without a shadow of a doubt I am 100% sold on this set. Just wait till you see the amazing campaign system, it is a thing of beauty.
The only tiny thing that I am not to 100% keen on, which is like a drop in the ocean of awesomeness that is WarCry, is the “standard” box set paint scheme for the Iron Golems. Garfy is working on a version that has much more brassy reds and it works a lot better in my opinion. I wanted to do something completely different, however. At the open day, we only had access to a few metallics and contrast paints, so I had to make a snap decision over my colour scheme. I hit the flesh with Gulliman Flesh contrast and painted in all the metals Leadbelcher and Balthazar Gold. I then applied black contrast to break up the metallics and called it done as there was not much else I could do.
When I got it home I worked on the tidying up the flesh, highlighting the metal and worked some more on the beaten copper look. I added some verdigris with Night haunt gloom as a subtle third colour and based it properly. Gritty, dark, quick to paint, looks like a blacksmith – I am happy.
As always thanks for reading, let me know what you think in the comments below.
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